2/15/2023 0 Comments Unity cloud build 5.2All rendering got slightly faster (even when not using fixed function shaders) and executable sizes got slightly smaller. They are always generated at shader import time (a button "show generated code" in shader inspector shows the code) removed all runtime support.Shaders: Fixed Function shaders work on all platforms now (including consoles).This exposes the network transport layer local discovery function to HLAPI code, and allow Unity games on a local network to find each other. Networking: Added NetworkDiscovery component to network HLAPI.Data is automatically split on bake per scene. Lets you bake lightmaps, reflection probes and realtime lightmaps for multiple scenes which together, which can be loaded additively.Lightmapping.BakeMultipleScenes(string scenes) Default values: position and UV1 is uncompressed, the rest of the channels are compressed. Graphics: Added option in player settings for configurable vertex compression.Culling: Added CullingGroup API, which allows you to specify a large set of bounding spheres that are integrated into the culling pipeline and subjected to frustum and occlusion culling.Cloud Service: Access control list support.The following curves can be be set at runtime:.Audio: Ability to set custom rolloff curves for an AudioSource at runtime via script.The option can be set on a per texture level, which affects the final atlas the texture lands in. The texture is split into two RGB textures (second part containing alpha information as a grayscale) and combined in the shader. Android: ETC1 Compression for Sprite Atlases.2D: SpritePacker got ability to rotate sprites while Sprite Packing to save atlas space.Reflection Probes: Per-pixel (deferred) reflections doesn't use weights for blending.Subsequent reload of project afterwards will be fine. Import: If importing an FBX, the editor may crash during import.Graphics: Failed to initialize graphics crash when forcing GLES or GLCORE on a Mac.Connect: Error when enabling Ads if you are part of more than one organization.Connect: Need to have owner privilege to enable/disable Ads/Analytics.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |